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Portfolio

“Some of my favorite work!“

 

PORTFOLIO

 
 

This is a collection of my professional work that had a great impact on me and in my career as a UX Designer and as a person. These projects have kept me striving to better understand our users and how I can continue to do my best to provide them with something they can not only play, but can find joy in, not be confused or frustrated interacting with, and ultimately stick with the product and come back to for more.

 
 
 

 

BATTLETECH

Harebrained Schemes - UI art assets/layout, Unity implementation and UX design

Harebrained Schemes - UI art assets/layout, Unity implementation and UX design

Harebrained Schemes - UI art assets/layout, Unity implementation and UX design

Harebrained Schemes - UI art assets/layout, Unity implementation and UX design

My contribution to Harebrained Scheme's revival of a beloved rowbit battlin' franchise, Battletech. I loved trying to figure out how to get so much info in to tiny spaces!

 

 

CODEX

 
 
 

I fell in love with Codex the first day I started. This is a project I am very proud of and learned a lot from.

 

 

EVERSTAR

UI icons for Everstar

Everstar title treatment

Designing iconography for Everstar

Icon visual language

Evertsar HUD design

This was for a Kickstarter game with an old EA buddy I lend a hand on. Lots of fun!

 

 

MOBILE GAMES

JetPack Fighter HiRez Studios

JetPack Fighter HiRez Studios

Britney Spears American Dream + Nicki Minaj The Empire Glu Mobile

Britney Spears American Dream + Nicki Minaj The Empire Glu Mobile

Jam City UI/UX Test A fun test I did a long time ago that I enjoyed! The task was to fill in the grey spots with my own UI designs. I did my best to match the existing look and feel.

Jam City UI/UX Test A fun test I did a long time ago that I enjoyed! The task was to fill in the grey spots with my own UI designs. I did my best to match the existing look and feel.

Could be used for mobile! A little extra icon art I had a ton of fun with and wanted to include : )

Could be used for mobile! A little extra icon art I had a ton of fun with and wanted to include : )

 

 

GAME JAMS

 
 
 

Character line-up concepts

 

Everyone should participate in the Global Game Jam!

 
 

By far the best game jam I have ever been a part of. I made new friends, we formed a team, and they allowed me to provide the character concepts, UI/UX, and general look and feel for our game. 

 
 

 

COMMAND AND CONQUER: GENERALS II

EA's Command and Conquer Generals II - designing an appealing HUD for F2P

EA's Command and Conquer Generals II - designing an appealing HUD for F2P

This was a pivotal moment for EA and the C&C name. I sought to bring together the world of F2P and a beloved franchise with new concepts for UI and UX.

 

 

ZUNE TITLES (!?)

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Can you believe I worked on Zune titles? Dear me.

 

 

SCOOBY DOO: WHO'S WATCHING WHO? (PSP)

Designed the char concept, model and layout.

Designed the char concept, model and layout.

Designed the char concept, model and layout.

Designed the char concept, model and layout.

Designed character concept and layout - Char model outsourced

Designed character concept and layout - Char model outsourced

Savage Entertainment, where I learned from the best and realized what I wanted out of my career. 

 

 

For more work, both professional and personal, please feel free to visit my COROFLOT account